Here is a gallery of all the miniatures I made for the Swamps of Axxos Inquisitor campaign. It is very unusual for me to make so many miniatures in just two months, but I got kind of carried away… As I had some pretty tight deadlines for the days we had agreed on to play the games, I sometimes got under quite a lot of pressure to finish the stuff. There’s nothing like a deadline to force you to complete a project. It has been great fun to do these. This whole project has been quite a journey for me and very educational, both in making the minis, writing and just playing the game, digging deeper into that part of it as well. I must confess that right after the last game I really needed to do something else, it goes like that when you get fully immersed in something and then finish it… The story itself have a bunch of deliberate loose ends, so I might get back to Axxos in the future, at least I hope so. I even have some unfinished miniatures from this campaign, it would be a shame to not finish them and play a little game with them.
Enough talk, I’ve taken a lot of pictures of the minis here they come:
I aim at introducing the pictures in the order that they showed up in our game
This is Lazar’s player character and what a great job he did building him and painting him. I’ve included this picture of Stefan out of a sense of completeness. He is at the moment the only one of the players’ miniatures I have a proper picture of. When I get the chance to photograph the rest of the players’ miniatures, I will make a post showcasing them properly.
Here come the escaped pitfighters, killing swampgrubbers by the droves:
To tell the truth, I did not have time to finish a batch of pitfighters for the first game, so I had to borrow from my cabinet. These are actually Bolg and Golg from my radical inquisitor Dominic Cisnerro’s retinue. These have been touched by chaos, but Dominic has halted the process somehow and are now using them for his own purposes, fight fire with fire… They have escaped from Dominic and ended up in another captivity as pitfighters, there they hooked up with a nameless, mute chronogladiator and escaped. With the arbites and their former owner hot on their heels, there was only one place to run to; the Swamps of Axxos, there they terrorized the swampgrubbers.
Let’s sail across the lake and enter the swamps proper.
In reality all the beastmen and the big guardian creatures are cyborgs, made to imitate life and intelligence. The Hermit created them and many other, the swamps are crawling with them, to protect himself and to have some company. He did not want them to be human because of the betrayal of old, so he made them like this. They did not turn out quite as he had envisioned either and eventually the cultists and their psyker turned the beastmen against their creator and used them for their own nefarious purposes.
Now we move on to part two at the central Pillar in the center of the swamps.
After the game I’ve refined the paint job on the Death Cult assassin as it was a very rough and rudimentary paint job originally. I have a way of painting where I very fast get to a point where the miniature is basically finished and fully ready for the tabletop. After that it is merely a matter of refining the paint job and add details, to make it really stand out. Many of the miniatures for this game have had that extra attention, but not all. Some of them aren’t worth any extra attention, but some really need to be refined or I feel like they deserves to be improved. The assassin was one such.
The whole thing started with this Ezekiah figure and the small snail thing, I got the idea that he was abducted, where would such a snail live and where would he take an astropath? The ideas just started to flow.
It was great fun to use to betray a player, it opened up a lot of opportunities for storytelling and enabled me to swap the henchmen of the betrayed player with the Hermit, so the players got to control him and his tower for the last part of the game.
This one was only finished in the slightest way possible the night before the game… The miniature had been sitting on my shelf almost completely built for 3 years. He really deserved a proper paint job. To make a true scale marine I used the legs and back part of the body of a tartaros pattern terminator. An idea I got from my friend Thomas Kyrsting, who have made a bunch of such guys. I’ve trashed the armor with a motor tool and sculpted more chaos like metal trim everywhere, sculpted stomach and many details. This miniature deserved a proper paint job. I had the monday off, I work every other weekend, so I get some week days off, I almost repainted the whole thing monday, added a lot of details and added a lot of special effects. As I neared completion I noticed that he looked a lot like Romans Death guard plague marine on Massive Voodoo, so I added the water filter balls as orange bobble things and slime like he did, as a sort of homage. 😉
I did a little extra painting, weathering, detailing and water effects after the first game.
It’s been such a great journey and I am so proud of what I have achieved with this whole project. I need a little break from I28 at the moment to do something else and to sort of digest this whole experience but I will soon be back with more. I am sure there are more worlds to explore out there and I personally need to revisit the swamps once more.
Not only Secrets of the Void stuff there on instagram, as it is my personal account, but I put a lot of the stuff up there that I work on, so you find this and other projects there, check it out.
Thanks for looking